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Total war warhammer mounts
Total war warhammer mounts







total war warhammer mounts total war warhammer mounts

Even if the sustained combat stats are lower, horses and monstrous mounts often have charge bonuses in the 80-90 range, which is far superior to the lord's combat stats on foot. A lot of the monstrous mounts cause fear or terror, which is valuable even if the combat stats of the mount are lower, because it can terror-rout enemy units, opening a gap in their front line.Ĥ) Charge bonus. Alternatively, he could dash across the field to target the enemy's soft high value targets like casters or artillery, then get back to his lines before the enemy units arrive.ģ) Terror. You don't want your anti-large lord getting stuck fighting infantry, when he could fly across the battlefield to help your spears to fight off that Stegadon. This is more obvious for casters, but even combat lords should be focusing on advantageous match-ups. Legendary lords have a specific niche they excel in. Legendary lords on foot have low mass, which means that they a) get knocked down easily, spending time on the ground instead of fighting (this could actually be a good thing, since lords on the ground take no damage, buying them time to survive in a fight they'd otherwise lose, for example, for help to arrive) and b) they get stuck in crowds easily, meaning they could be tarpitted by chaff like zombies or skavenslaves and spend most of the battle cutting their way out, or, alternatively, they could die because they couldn't run away from that unit of stormvermin hacking them apart.Ģ) Mobility. Total War: WARHAMMER III Tzeentch roster reveal - Total War totalwar. I'm going to go against the common opinion here and say that mounts are generally good, except for specialized duelist lords. Mounts, especially large monstrous mounts, have a huge effect on a lords stats.









Total war warhammer mounts